It is sometimes useful to add animated sequences to a prototype to demonstrate interaction. You can use keyframe animation tools such as those in the Objects and Timeline panel, use the States panel, or use the SketchFlow Animation panel to create a simple animated sequence.
For more information about using states, see "Visual states," later in this topic.
Keyframe animation
You can use the keyframe animation tools in Expression Blend to create animated sequences in any of the screens in your SketchFlow project. You can use keyframe animations in conjunction with visual states (for example, an animation which is triggered upon reaching a state), or independently of them (for example, when an animation is triggered by an action).
For more information about creating animations in Expression Blend, see Animating objects.
In Windows Presentation Foundation (WPF) applications, you can also use motion paths to create animated sequences. For more information, see Create, modify, or delete a motion path.
SketchFlow animation
To create this SketchFlow animation
Open the screen to which you want to add an animation. In the SketchFlow Animation panel, click New SketchFlow Animation
to create a new SketchFlow animation. A new frame appears in the SketchFlow Animation panel.
Note: |
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If you can't see the SketchFlow Animation panel, in the Window panel, click SketchFlow Animation. |
In this example, the Base state (the normal state of the screen) is the same as the first frame.
Add a new frame by clicking Add State
in the first frame.
Select the object that you want to move, and move it to where you want the object to appear. In this example, the pointer moves from the lower right to the letter "o" in "Halo."
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You can modify the hold time (the period of time for which the current state is displayed) for a frame by hovering the pointer over the frame until the Edit hold time dialog box appears. You can double-click inside the frame and type a new value, or click once and use the UP ARROW and DOWN ARROW keys to increase or decrease the hold time.
You can modify the transition time between frames (the period of time that it takes for the transition from one frame to the other to finish) by clicking the Edit transition time dialog box between frames. You can double-click inside the frame and type a new value, or click once and use the UP ARROW and DOWN ARROW keys to increase or decrease the transition time.
Once you have completed your SketchFlow animation, you can preview it by doing one of the following:
Clicking Play in the SketchFlow toolbar.
Right-clicking the artboard, clicking Play SketchFlow Animation, and then selecting the animation that you want to play.
Building and running the project by pressing F5, and then viewing your animation in the SketchFlow Player.
SketchFlow Animation toolbar
You can use the SketchFlow Animation toolbar to do the following in the SketchFlow Animation panel:
.png) | Go to first frame. |
.png) | Play animation. |
.png) | Pin time editors. |
.png) | Turn Fluid Layout on or off. For more information, see Transition between layout changes smoothly. |
.png) | Use the arrows to open a SketchFlow animation from a drop-down list. Use the plus-sign icon to add a new storyboard. Use the single arrow to create, delete, or close storyboards. |
.png) | Use the scrollbar to move through the animation frames. |